The Duelist Genesis boosters are almost here! Be one of the first in the country to try out the new Synchro and Psychic Monster types before the cards are officially released by playing in a Sneak Preview event on the 9th or 10th of August.
sexta-feira, 11 de julho de 2008
Hobby League 7
HL07-EN001
Monster Reborn
HL07-EN002
Neo-Spacian Grand Mole
HL07-EN003
HL07-EN004
HL07-EN005
HL07-EN006
Monster Reborn
HL07-EN002
Neo-Spacian Grand Mole
HL07-EN003
HL07-EN004
HL07-EN005
HL07-EN006
quinta-feira, 10 de julho de 2008
quarta-feira, 9 de julho de 2008
Premium Pack 2
Premium Packs are back stronger than ever, this year with brand new GX themed cards. Many of these cards have been long awaited for by the US players. These cards have high collectors value and should create great excitement on the Yu-Gi-Oh! TCG community! Sure to change the way the game is being played, Premium Pack 2 will undoubtedly pack a punch!
Release: 29th July 2008
10 Super Rare Cards (3:1)
10 Secret Rare Cards (2:1)
5 Cards per Pack
20 Packs per Box
Elemental Hero Voltic

LIGHT/Thunder - Effect/4/1000/1500
//wording of the effect may differ for the english card
When this card inflicts Battle Damage to your opponent's Life Points, you can Special Summon 1 of your "Elemental Hero" monster removed from play to your field.
Elemental Hero Terra Firma

Earth/Warrior - Fusion/8/2500/2000
Elemental Hero Ocen + Elemental Hero Woodsman?
//wording for the TCG effect may differ
This card can only be special summon by Fusion Summon. Offer one Elemental Hero from your side of the field, increase this cards ATK by the ATK of the offered monster until the end of the turn.
Secret Rare?
Athena

LIGHT/Fairy - Effect/7/2600/1800
//wording for the TCG effect may differ
By sending 1 Fairy-Type monster you control except "Athena" to your Graveyard, Special Summon 1 Fairy-Type monster except "Athena" from your Graveyard to your field. This effect can only be used once per turn. When a Fairy-Type monster is Normal Summoned, Flip Summoned or Special Summoned to the field, inflict 600 points of damage to your opponent's Life Points.
Secret Rare?
Mezuki

EARTH/Zombie - Effect/4/1700/800
You can remove from play this card from your Graveyard to Special Summon 1 Zombie-Type monster from your Graveyard.
Secret Rare?
Sengenjin

EARTH/Beast-Warrior/8/2750/2500
Normal Monster
Super Rare?
Hecatrice

LIGHT/Fairy - Effect/4/1500/1100
//wording for the TCG effect may differ
Discard this card from your hand. Add 1 "Valhalla, Hall of the Fallen" from your deck to your hand.
Super Rare?
Valhalla, Hall of the Fallen

Continuous Spell
//wording for the TCG effect may differ
When you control no monster, you can Special Summon 1 Fairy-Type monster from your hand. This effect can only be used once per turn.
Secret Rare?
- Only product to contain all foil cards
- 20 card set of the most anticipated cards only available from Shonen Jump.
- The strongest monsters from the Yu-Gi-Oh! GX manga created into cards 20 Packs per box with 5 Cards per Pack.
Release: 29th July 2008
10 Super Rare Cards (3:1)
10 Secret Rare Cards (2:1)
5 Cards per Pack
20 Packs per Box
Elemental Hero Voltic
LIGHT/Thunder - Effect/4/1000/1500
//wording of the effect may differ for the english card
When this card inflicts Battle Damage to your opponent's Life Points, you can Special Summon 1 of your "Elemental Hero" monster removed from play to your field.
Elemental Hero Terra Firma
Earth/Warrior - Fusion/8/2500/2000
Elemental Hero Ocen + Elemental Hero Woodsman?
//wording for the TCG effect may differ
This card can only be special summon by Fusion Summon. Offer one Elemental Hero from your side of the field, increase this cards ATK by the ATK of the offered monster until the end of the turn.
Secret Rare?
Athena
LIGHT/Fairy - Effect/7/2600/1800
//wording for the TCG effect may differ
By sending 1 Fairy-Type monster you control except "Athena" to your Graveyard, Special Summon 1 Fairy-Type monster except "Athena" from your Graveyard to your field. This effect can only be used once per turn. When a Fairy-Type monster is Normal Summoned, Flip Summoned or Special Summoned to the field, inflict 600 points of damage to your opponent's Life Points.
Secret Rare?
Mezuki
EARTH/Zombie - Effect/4/1700/800
You can remove from play this card from your Graveyard to Special Summon 1 Zombie-Type monster from your Graveyard.
Secret Rare?
Sengenjin
EARTH/Beast-Warrior/8/2750/2500
Normal Monster
Super Rare?
Hecatrice
LIGHT/Fairy - Effect/4/1500/1100
//wording for the TCG effect may differ
Discard this card from your hand. Add 1 "Valhalla, Hall of the Fallen" from your deck to your hand.
Super Rare?
Valhalla, Hall of the Fallen
Continuous Spell
//wording for the TCG effect may differ
When you control no monster, you can Special Summon 1 Fairy-Type monster from your hand. This effect can only be used once per turn.
Secret Rare?
terça-feira, 1 de julho de 2008
Erro da UDE - Dragão surpremo!
domingo, 29 de junho de 2008
Structure Deck?? SD15
Aqui fica a pergunta qual será o nosso próximo deck estrutura?
será este?

Previsto para Outubro no TCG
será este?
Previsto para Outubro no TCG
The Duelist Genesis
A new Yu-Gi-Oh! TRADING CARD GAME era dawns with The Duelist Genesis, the latest booster set for the world's number one selling trading card game! This 100-card set is the first to feature cards from the all-new Yu-Gi-Oh! animated series, Yu-Gi-Oh! 5D's, presently scheduled to make its North American debut on 4Kids TV in early September. Just as the new TV show marks the next chapter in the ever-popular Yu-Gi-Oh! franchise, The Duelist Genesis also marks a fresh beginning for the Yu-Gi-Oh! TCG, introducing new types of monsters and an amazing new game mechanic! Be prepared to kick your Yu-Gi-Oh! TCG Dueling into overdrive with The Duelist Genesis!
Selling Points:
Approximate Release Date: 2nd September 2008
Sneak Preview Date: 9th - 10th August 2008
Legal for local events: 9th August 2008
Legal for Premier Events: September 2008
CONTENTS:
48 Common Cards (8:1)
20 Rare Cards (1:1)
14 Super Rare Cards (1:5)
10 Ultra Rare Cards (1:12)
The Duelist Genesis - Spoiler
TDGS-EN000
TDGS-EN001
EARTH/Machine - Effect/1/0/0
TDGS-EN002
FIRE/Machine - Tuner/2/300/100
TDGS-EN003
EARTH/Machine - Effect/2/800/800
TDGS-EN004
DARK/Warrior - Effect/4/0/1900
TDGS-EN005
EARTH/Warrior - Effect/3/800/1600
TDGS-EN006
EARTH/Rock - Effect/3/1100/0
TDGS-EN007
EARTH/Rock - Effect/4/1600/0
TDGS-EN008
EARTH/Rock - Effect/5/2100/0
TDGS-EN009
DARK/Fiend - Tuner/1/400/0
TDGS-EN010
DARK/Fiend - Tuner/3/1300/300
TDGS-EN011
EARTH/Warrior - Effect/4/700/1600
TDGS-EN012
EARTH/Warrior - Tuner/2/700/900
TDGS-EN013
WIND/Dragon - Effect/5/1800/1800
TDGS-EN014
EARTH/Dragon - Effect/8/?/0
TDGS-EN015
EARTH/Rock - Effect/3/1350/1600
TDGS-EN016
LIGHT/Psychic - Tuner/1/100/200
TDGS-EN017
EARTH/Psychic - Effect/1/100/100
TDGS-EN018
DARK/Psychic - Tuner/2/1200/400
TDGS-EN019
LIGHT/Psychic - Effect/3/0/2200
TDGS-EN020
EARTH/Psychic - Tuner/3/1400/800
TDGS-EN021
EARTH/Psychic - Effect/4/1900/1200
TDGS-EN022
EARTH/Psychic - Effect/4/1700/700
TDGS-EN023
EARTH/Psychic - Effect/4/1600/400
TDGS-EN024
WIND/Winged-Beast - Effect/4/1600/1200
TDGS-EN025
LIGHT/Spellcaster - Effect/4/300/2100
TDGS-EN026
DARK/Spellcaster - Effect/3/500/1500
TDGS-EN027
EARTH/Machine - Effect/2/800/100
TDGS-EN028
WATER/Fish - Effect/3/1600/200
TDGS-EN029
DARK/Machine - Effect/4/1700/200
TDGS-EN030
WIND/Fairy - Effect/6/2200/1000
TDGS-EN031
WIND/Warrior - Effect/4/1800/1000
TDGS-EN032
EARTH/Zumbie - Effect/3/400/600
TDGS-EN033
DARK/Fiend - Effect/4/1600/400
TDGS-EN034
DARK/Beast - Spirit/1/400/200
TDGS-EN035
DARK/Warrior - Spirit/6/2200/1200
TDGS-EN036
EARTH/Insect - Effect/2/300/700
TDGS-EN037
EARTH/Insect - Effect/2/700/300
TDGS-EN038
EARTH/Rock - Fusion/7/2600/1300
TDGS-EN039
FIRE/Warrior - Synchro/7/2800/1800
Nitro Synchron + 1 or more Non-Tuner monster
TDGS-EN040
Stardust Dragon
WIND/Dragon - Synchro/8/2500/2000
Tuner + 1 or more Non-Tuner monster
When the effect of an Magic, Trap or Effect monster was activated, that destroys card(s) on the field, by Releasing this card negate the activation and destroy that card. At the End-Phase of a turn you used this effect, and this card Released for the activation of this effect is in your Graveyard, you can Special Summon it to your field.
TDGS-EN041
Red Dragon Archfiend
DARK/Dragon - Synchro/8/3000/2000
Tuner + 1 or more Non-Tuner monster
When this card attacks a Defense Position monster your opponent controls, after Damage Calculation, destroy all Defense Position monster your opponent controls.
If this card is face-up during your End-Phase, destroy all monsters you control that didn't declare an attack during this turn except this card.
TDGS-EN042
EARTH/Warrior - Synchro/6/2800/2000
Tuner + 1 or more Non-Tuner monster
TDGS-EN043
LIGHT/Psychic - Synchro/5/2400/1700
Tuner + 1 or more Non-Tuner monster
TDGS-EN044
DARK/Psychic - Synchro/8/2700/2300
Tuner + 1 or more Non-Tuner monster
TDGS-EN045
Equipment Spell
TDGS-EN046
Continuous Spell
TDGS-EN047
Equipment Spell
TDGS-EN048
Quick-Play Spell
TDGS-EN049
Normal Spell
TDGS-EN050
Normal Spell
TDGS-EN051
Continuous Spell
TDGS-EN052
Normal Spell
TDGS-EN053
Quick-Play Spell
TDGS-EN054
Equipment Spell
TDGS-EN055
Equipment Spell
TDGS-EN056
Equipment Spell
TDGS-EN057
Field Spell
TDGS-EN058
Continuous Spell
TDGS-EN059
Equipment Spell
TDGS-EN060
Equipment Spell
TDGS-EN061
Normal Spell
TDGS-EN062
Quick-Play Spell
TDGS-EN063
Normal Trap
TDGS-EN064
Continuous Trap
TDGS-EN065
Normal Trap
TDGS-EN066
Normal Trap
TDGS-EN067
Continuous Trap
TDGS-EN068
Normal Trap
TDGS-EN069
Normal Trap
TDGS-EN070
Normal Trap
TDGS-EN071
Normal Trap
TDGS-EN072
Normal Trap
TDGS-EN073
Counter Trap
TDGS-EN074
Counter Trap
TDGS-EN075
Continuous Trap
TDGS-EN076
Counter Trap
TDGS-EN077
Normal Trap
TDGS-EN078
Normal Trap
TDGS-EN079
Normal Trap
TDGS-EN080
Normal Trap
TDGS-EN081
TDGS-EN082
TDGS-EN083
TDGS-EN084
TDGS-EN085
TDGS-EN086
TDGS-EN087
TDGS-EN088
TDGS-EN089
TDGS-EN090
TDGS-EN091
TDGS-EN092
TDGS-EN093
TDGS-EN094
TDGS-EN095
TDGS-EN096
TDGS-EN097
TDGS-EN098
TDGS-EN099
Selling Points:
- Create a new line of attack with the new Psychic-Type monsters and Synchro monsters with Tuners (effect monsters that fuse with regular monsters to bring out Synchro monsters).
- Featuring two key cards: "Stardust Dragon" - the signature monster for Yu-Gi-Oh! 5D's hero - along with his opponent's deadly monster, "Red Dragon Archfiend."
- Introducing a new game mechanic that ties directly to the show
- Players can collect and play cards along with the development of the exciting new show
- 100 card booster set with more Ultra Rares, Super Rares, and Rares to collect featuring 10 cards exclusive to Upper Deck and 10 cards previously only released in Japan.
Approximate Release Date: 2nd September 2008
Sneak Preview Date: 9th - 10th August 2008
Legal for local events: 9th August 2008
Legal for Premier Events: September 2008
CONTENTS:
48 Common Cards (8:1)
20 Rare Cards (1:1)
14 Super Rare Cards (1:5)
10 Ultra Rare Cards (1:12)
The Duelist Genesis - Spoiler
TDGS-EN000
TDGS-EN001
EARTH/Machine - Effect/1/0/0
TDGS-EN002
FIRE/Machine - Tuner/2/300/100
TDGS-EN003
EARTH/Machine - Effect/2/800/800
TDGS-EN004
DARK/Warrior - Effect/4/0/1900
TDGS-EN005
EARTH/Warrior - Effect/3/800/1600
TDGS-EN006
EARTH/Rock - Effect/3/1100/0
TDGS-EN007
EARTH/Rock - Effect/4/1600/0
TDGS-EN008
EARTH/Rock - Effect/5/2100/0
TDGS-EN009
DARK/Fiend - Tuner/1/400/0
TDGS-EN010
DARK/Fiend - Tuner/3/1300/300
TDGS-EN011
EARTH/Warrior - Effect/4/700/1600
TDGS-EN012
EARTH/Warrior - Tuner/2/700/900
TDGS-EN013
WIND/Dragon - Effect/5/1800/1800
TDGS-EN014
EARTH/Dragon - Effect/8/?/0
TDGS-EN015
EARTH/Rock - Effect/3/1350/1600
TDGS-EN016
LIGHT/Psychic - Tuner/1/100/200
TDGS-EN017
EARTH/Psychic - Effect/1/100/100
TDGS-EN018
DARK/Psychic - Tuner/2/1200/400
TDGS-EN019
LIGHT/Psychic - Effect/3/0/2200
TDGS-EN020
EARTH/Psychic - Tuner/3/1400/800
TDGS-EN021
EARTH/Psychic - Effect/4/1900/1200
TDGS-EN022
EARTH/Psychic - Effect/4/1700/700
TDGS-EN023
EARTH/Psychic - Effect/4/1600/400
TDGS-EN024
WIND/Winged-Beast - Effect/4/1600/1200
TDGS-EN025
LIGHT/Spellcaster - Effect/4/300/2100
TDGS-EN026
DARK/Spellcaster - Effect/3/500/1500
TDGS-EN027
EARTH/Machine - Effect/2/800/100
TDGS-EN028
WATER/Fish - Effect/3/1600/200
TDGS-EN029
DARK/Machine - Effect/4/1700/200
TDGS-EN030
WIND/Fairy - Effect/6/2200/1000
TDGS-EN031
WIND/Warrior - Effect/4/1800/1000
TDGS-EN032
EARTH/Zumbie - Effect/3/400/600
TDGS-EN033
DARK/Fiend - Effect/4/1600/400
TDGS-EN034
DARK/Beast - Spirit/1/400/200
TDGS-EN035
DARK/Warrior - Spirit/6/2200/1200
TDGS-EN036
EARTH/Insect - Effect/2/300/700
TDGS-EN037
EARTH/Insect - Effect/2/700/300
TDGS-EN038
EARTH/Rock - Fusion/7/2600/1300
TDGS-EN039
FIRE/Warrior - Synchro/7/2800/1800
Nitro Synchron + 1 or more Non-Tuner monster
TDGS-EN040
Stardust Dragon
WIND/Dragon - Synchro/8/2500/2000
Tuner + 1 or more Non-Tuner monster
When the effect of an Magic, Trap or Effect monster was activated, that destroys card(s) on the field, by Releasing this card negate the activation and destroy that card. At the End-Phase of a turn you used this effect, and this card Released for the activation of this effect is in your Graveyard, you can Special Summon it to your field.
TDGS-EN041
Red Dragon Archfiend
DARK/Dragon - Synchro/8/3000/2000
Tuner + 1 or more Non-Tuner monster
When this card attacks a Defense Position monster your opponent controls, after Damage Calculation, destroy all Defense Position monster your opponent controls.
If this card is face-up during your End-Phase, destroy all monsters you control that didn't declare an attack during this turn except this card.
TDGS-EN042
EARTH/Warrior - Synchro/6/2800/2000
Tuner + 1 or more Non-Tuner monster
TDGS-EN043
LIGHT/Psychic - Synchro/5/2400/1700
Tuner + 1 or more Non-Tuner monster
TDGS-EN044
DARK/Psychic - Synchro/8/2700/2300
Tuner + 1 or more Non-Tuner monster
TDGS-EN045
Equipment Spell
TDGS-EN046
Continuous Spell
TDGS-EN047
Equipment Spell
TDGS-EN048
Quick-Play Spell
TDGS-EN049
Normal Spell
TDGS-EN050
Normal Spell
TDGS-EN051
Continuous Spell
TDGS-EN052
Normal Spell
TDGS-EN053
Quick-Play Spell
TDGS-EN054
Equipment Spell
TDGS-EN055
Equipment Spell
TDGS-EN056
Equipment Spell
TDGS-EN057
Field Spell
TDGS-EN058
Continuous Spell
TDGS-EN059
Equipment Spell
TDGS-EN060
Equipment Spell
TDGS-EN061
Normal Spell
TDGS-EN062
Quick-Play Spell
TDGS-EN063
Normal Trap
TDGS-EN064
Continuous Trap
TDGS-EN065
Normal Trap
TDGS-EN066
Normal Trap
TDGS-EN067
Continuous Trap
TDGS-EN068
Normal Trap
TDGS-EN069
Normal Trap
TDGS-EN070
Normal Trap
TDGS-EN071
Normal Trap
TDGS-EN072
Normal Trap
TDGS-EN073
Counter Trap
TDGS-EN074
Counter Trap
TDGS-EN075
Continuous Trap
TDGS-EN076
Counter Trap
TDGS-EN077
Normal Trap
TDGS-EN078
Normal Trap
TDGS-EN079
Normal Trap
TDGS-EN080
Normal Trap
TDGS-EN081
TDGS-EN082
TDGS-EN083
TDGS-EN084
TDGS-EN085
TDGS-EN086
TDGS-EN087
TDGS-EN088
TDGS-EN089
TDGS-EN090
TDGS-EN091
TDGS-EN092
TDGS-EN093
TDGS-EN094
TDGS-EN095
TDGS-EN096
TDGS-EN097
TDGS-EN098
TDGS-EN099
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